10 important Tips for Realistic Images in Twinmotion
Updated: Mar 25
These tips come from the 3 key system. The 3 key system refers to the three key elements that make or break a CGI (Computer Generated Image) as we "Digital Artists" refer to it. But CGI is not a mystery, it really is just a PFC…Pictures for Clients. The Foundation of My
3 Key System for Pictures for Clients are 3 fairly easy Steps...
Prepare and Texture your 3D Model...whether it be in ArchiCAD, Revit, or Sketchup. This is the Foundation for Steps 2) and 3) below.
Refine your Model Textures in Twinmotion. Depending on your Preparation in Step 1), some textures will need to be enhanced.
Then do your Lighting…the tools in Twinmotion are amazing.
These 3 Key Steps are the bread and butter of high quality (PFCs) visualization which is explained more in the eBook ‘How to add realism in Twinmotion,” Just like V-Ray”.
1. The Model Detail
The 3D model is part of the puzzle to be able to make an image look realistic. All it takes to make your image look less realistic is if something in the model is of low quality. This is especially true for models closer to the camera. For example: If you have a camera view in the living room close to the sofa, then this sofa needs to be an extremely good detailed 3D model. This means the renders Software is able to create a great ambient occlusion pass/map, which helps the realism immensely.
2. The Model scale
Other 3D model mistakes can be furniture size. Let’s say you have some great detailed chairs around the kitchen table but the scale is wrong, like it is too large or too small. Again our eyes will easy pick that up even if the rest of the image looks amazing. You can easy check this by adding a sitting 3D person. Twinmotion people are designed, when in sitting position, to be at the correct most common height. For example if you add a person on a Sofa or chair and the feet are in the floor or hover above the floor, then the scale of your Sofa or chair is wrong. Of course if the feet are only a touch above or below then the scale should be fine and you can adjust the person slightly in scale.